Spring Update!

Recently relocating to New York City has turned me into a travel hermit. With enough events locally to keep me busy every month I balk at the idea of flying across the country to wear myself down during my habitual San Francisco GDC excursion.

Trains and busses are tolerable. So this past weekend I was back in Boston for the first time since moving away in November, exploring my old stomping grounds in a new light and attending PAX East!

Saturday morning I burst awake and rushed to the convention center at the last minute to make it to the FFXIV panel. I have unexpectedly found myself caring quite a bit about this game, now that I have become invested in level-capped content. Present for the talk were the Japanese producer Naoki Yoshida (aka Yoshi-P, the man who saved FFXIV) and lead localization guru Michael Christopher Koji-Fox. It’s been rare for developers to leave Japan to personally present at conventions like PAX, but lately it is becoming more common at professional events like GDC. Yoshi-P’s team takes a lot of its cues from Western MMO development so they endeavor to make themselves available to feedback like Blizzard and Arenanet do. I was lucky enough to be able to ask my question from the audience about chocobos being summonable while queued for duty finder dungeons (currently a technical limitation due to the way companions work but being worked on!) and after the panel Yoshi-P agreed to a selfie.

I mostly made the trip to help my friend Christine Love at her booth for her upcoming game, Ladykiller in a Bind. I performed the same role at PAX West in Seattle last year. It’s extremely fun to meet and chat with the folks curious about her game, then coax them to give the discrete show floor demo a try. A majority of comers had never played any of Christine’s prior works nor had even heard of visual novels!

That evening was the staple Foreplay: Romance in Games panel. While I wasn’t on it this year my good friend Arden Ripley was for the first time. I was right up front being loud and supportive, much like Arden had been when I was on the panel the year prior. The entire room was bawdy and riotous, especially Judy Tyrer, who had worked on Second Life and now was a founder of the Jane Austen MMO, Ever Jane. She brought up great anecdotes about regency courtship rituals and penis-through-walls incidents. I want to be like her when I grow up.

Now I’m back in Brooklyn and planning my next excursions. This coming Sunday I’ll be moderating a panel at IndieCade East called From Sequential to Interactive: Comic Artists and Visual Novels. Joining me will be Kasey Van Hise, creator and writer for Hustle Cat and Mia Schwartz, artist for We Know The Devil. I will be offering my expertise in game jam organization and freelance writing advocation for visual novels.

Then in May I’ll be attending Anime Fan Fest in New Jersey. I’ve been invited to be on the Best and Worst Manga of 2016 panel, along with Daryl Surat and Jason Thompson. I’m curious to see how our tastes align and if I can convince people to try some of the manga I’m a big fan of. After the panel I’ll be sure to post my list here!